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Project X

My most recent project ended up getting cancelled after only 7 months. We were in prototyping phase so we did a lot of working on technology\systems and experimenting with gameplay. However I did have some time to do some Look Dev work. We didn't have an Art Director so I was trying to keep things loose and not drill down into too much specific detail.

LookDev_01
LookDev_Variant_01
LookDev_Variant_02
LookDev_Variant_03
LargeProps_01
Trees_01
Plants_01
Rocks_01
Cliffs_01
SkyboxAtmos_01
SkyboxAtmos_02
SkyboxAtmos_03
SkyboxAtmos_04
SkyboxAtmos_05
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